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Team Fortress Classic - TFC / TF 1.5 Weapons

Overview

Weapons Grenades Items
» Crowbar
» Medikit
» Knife
» Wrench
» Umbrella
» Numb Pistol
» Laser Pistol
» Shotgun
» Doubleshotgun
» Nailgun
» Super Nailgun
» Sniperrifle
» Rocket Launcher
» Grenade Launcher
» Assault Cannon
» Flamethrower
» Napalm Rocket Launcher
» Caltrop
» Concussion Grenade
» Frag Grenade
» Nail Grenade
» Mirv Grenade
» Napalm Grenade
» Hallucination Grenade
» EMP Grenade
» Ammunitionbag
» Grenadebag
» Armorbag
» Medipack
» Detpack
» Dispenser
» Sentrygun
» Flag
» Key-Card
» Ball
» Teleporter

Dispenser

Name of the weapon
Dispenser
Description
Every engineer can build up one dispenser. A dispenser is very useful for the engineer to have a shorter way for rearming. All teammembers can fill up their ammunition from a dispenser (except of grenades). The engineer can put metal (increases the armor) and ammo (increases the explosion when it is destroyed) into the dispenser.
Class(es)
Engineer
Ammunition
-
Dispenser
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